![]() We were cagey about the situation, not wanting others to think we did a “bad job” with the first pet we ever adopted. My fianceé and I struggled for months grappling with feelings of failure, grief, and depression. Several of his organs weren’t fully formed from birth, we were blindsided, he had been acting completely normal just days before. About a year before writing this script, our newly adopted kitten, the titular Petunia, had to tragically be euthanized. until I was reminded that I had two months to complete it.Īfter all those years of trying to find a script that was emblematic of me, I first had to dig deep. I graduated as quickly as possible, fled to the opposite coast, and forgot about my hesis film entirely. When I thought I’d finally hit a breaking point, COVID-19 hit as well. Professor Brown hounded me, for every idea I suggested he would rebuttal with: “Are you telling the truth?” I slowly realized the more I embellished, the more plastic my film felt. I had a script that was a jumbled mess of ideas, trying to tell a story that I lacked perspective and research on. The singular most important moment of my filmmaking journey was a seemingly innocuous meeting with my NYU thesis film professor, Alrick Brown. Your styles, sensibilities, genre, mood, tone. You have to write something that feels emblematic of you. For anyone who’s done a “Thesis Film,” this starting-point analysis-paralysis feels so much more severe. The blank page is the ultimate enemy of the creative. This post was written by Alec Cohen-Schisler. Or you can spend $500 on Automatic Duck's Pro Export FCP plugin, in order to get an exportable timeline out of a $300 program. Still, the inability to share FCP X timelines with other apps is a deal-breaker for team-based MGFX work - for now. ![]() Adobe has more advanced tools but the workflow and speed of Apple's (at least in use, by not having to take it out to a separate app) is more streamlined. However, this test is also a good example of the divide in Adobe and Apple's (new) philosophy: Adobe's stabilization requires a separate motion graphics app, while Final Cut Pro X's is built-in. ![]() The FCP X video has a jump in it that After Effects corrects. Yes, the After Effects one looks smoother. ![]() No tweaking was done whatsoever." Here's the video comparison between the two: In posting this test, Steve Forde at Adobe says, "both After Effect's Warp Stabilizer and FCPX stabilization were left to the default settings of stabilization and rolling shutter removal. ![]() So let's take a look at one feature both video solutions are touting highly: automatic camera stabilization. I'm still learning FCP X and I think it has a ton of potential, but at the very least, Adobe has to be happy with the missing features in FCP X that everyone's complaining about. It seems perfect timing for Adobe, whose application is now easier to migrate to from Final Cut Pro 7 than is Apple's. Then Apple relaunches FCP from the ground up - and removes a lot of the features shared between the two, making Premiere Pro undeniably more feature-rich. Let's review: Adobe Premiere Pro reaches feature parity with Final Cut Pro, exceeding it in some aspects, and in the process builds up an equal-sized customer base as Apple's NLE. ![]()
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